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  • Creating a snow house in 3ds Max

    Author: 2009-07-28 01:52:33 From:

    Step 1
    We will make a snow house here with some cartoonish trees around. Start with a Plane object for ground.
     
    Figure 1.  Click here to view larger image.
     
    Step 2
    Set the parameters as shown.
     
    Figure 2.  Click here to view larger image.
     
    Step 3
    Add a Noise modifier and set the parameters as shown.
     
    Figure 3.  Click here to view larger image.
    Step 4
    For the base of our small house, draw a Box object as shown.
     
    Figure 4.  Click here to view larger image.
     
    Step 5
    Now, for the walls, draw a Rectangle shape object as shown. It should be aligned with the box object (Box01) and slightly smaller than the box.
     
    Figure 5.  Click here to view larger image.
     
    Step 6
    Add an Edit Spline modifier and go to its Spline sub-object level. Then scroll down in the modify panel and enable Outline button. Drag from the existing spline inward a little to get the depth of a wall.
     
    Figure 6.  Click here to view larger image.
     
    Step 7
    Exit the sub-object level and in the Front viewport, move the Rectangle01 up a little so that is aligned with the top surface of Box01.
     
    Figure 7.  Click here to view larger image.
     
    Step 8
    Add an Extrude modifier to it and set the Amount = 120.
     
    Figure 8.  Click here to view larger image.
     
    Step 9
    Draw another box slightly larger the perimeter of the wall as shown.
     
    Figure 9.  Click here to view larger image.

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