Step 1 |
We will make a snow house here with some cartoonish trees around. Start with a Plane object for ground. |
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| Figure 1. Click here to view larger image. |
Step 2 |
Set the parameters as shown. |
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| Figure 2. Click here to view larger image. |
Step 3 |
Add a Noise modifier and set the parameters as shown. |
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| Figure 3. Click here to view larger image. |
Step 4 |
For the base of our small house, draw a Box object as shown. |
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| Figure 4. Click here to view larger image. |
Step 5 |
Now, for the walls, draw a Rectangle shape object as shown. It should be aligned with the box object (Box01) and slightly smaller than the box. |
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| Figure 5. Click here to view larger image. |
Step 6 |
Add an Edit Spline modifier and go to its Spline sub-object level. Then scroll down in the modify panel and enable Outline button. Drag from the existing spline inward a little to get the depth of a wall. |
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| Figure 6. Click here to view larger image. |
Step 7 |
Exit the sub-object level and in the Front viewport, move the Rectangle01 up a little so that is aligned with the top surface of Box01. |
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| Figure 7. Click here to view larger image. |
Step 8 |
Add an Extrude modifier to it and set the Amount = 120. |
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| Figure 8. Click here to view larger image. |
Step 9 |
Draw another box slightly larger the perimeter of the wall as shown. |
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| Figure 9. Click here to view larger image. |
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