Hello friends today I will show how create a 3d furniture model tutorial
I have used following techniques shown below in this 3ds max tutorial.
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Box.
Create a box with the following size
(Length: 65.0) (Width: 157.0) (Height: 74.0)


[2]-Select the box and convert into the Editable
Select the polygon and apply the Bevel polygon
Use the following setting


[3]-Open the material window and click on the diffuse map button
Select the Noise and use the following setting
Now this material assign to the Selection
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[4]-Select the Polygon in the bottom view port
Now apply the Extrude Polygon and use the following setting


[5]-Select the polygon mode with the Ignore back facing
Make a selection and apply the Extrude Polygon and use the following setting



[6]-Again make a selection and apply the Extrude Polygon and use the following setting


[7]-Repeat the step [6]

[8]-Apply the UVW Map and select the box mode
Open the material window and click on the diffuse map button
Pick the wood map like this



[9]-Set the sky light with the following parameter

[10]-This is final image after rendering
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