Here I will tell you about 3ds max 3d model 3d Classic door tutorial.
I have used following techniques in this 3ds max tutorial.
Editable poly modeling and spline modeling
[1]-First of all you will press (ctrl +N) now you will see the new window is open
Click on the Geometry > Standard primitives > Cylinder
Create a Cylinder in the top view and set like this in the front view
[2]-Click on the line button and create a line like this in the front view
[3]-Open the rendering palette and use the following setting
Your image should like this in the front view

[4]-Use the following setting create a box like this in the front view

[5]-Select the box convert into the Editable poly and select the polygon mode
With Ignore back facing and make a selection like this
Open the extrude polygon palette then use the following setting



[6]-Your box should like this in the front view
[7]-With still select the box pick the (Select and rotate) tool in the main toolbar
And rotate like this![]()

[8]-Click on the line button and create a line like this in the front view
Open the rendering palette and use the following setting
Your image should like this in the front view



[9]-Select the line Press (Ctrl +v) you will see the clone option window is open
And use the following setting set the line like this

[10]-Use the following setting create a rectangle like this in the front view
Apply the Extrude Modifier and use the following setting
Your object should like this

![]()


[11]-Now create a cylinder and create one more copy with the help of clone option
Set the two cylinder like this
![]()

![]()
12]-create a chamfer cylinder and set like this
![]()
[13]-Open the material window
Import a map like this and create two materials with help of following setting
And assign to the object


[14]-After assign the material Press (F9) you will see the final image is ready
Save the file in your folder
Thanks for watching
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