Well, I decided to make a tutorial out of my two "Crystalize" abstracts since people like them so much. Making those effects is not very hard. Its only playing around until u get what you want. But once u get the effect you feel like using it over and over combining with other things. I bet after this tutorial ends you will probably think this was so easy i could have done it without a tutorial. But enough with the talking, lets start making something
This tutorial explains how to create a tire in a similar way to making tank tracks, make one tread object, DUPLICATE it 30-50 times and use ARRANGE to auto arrange them around a circle spline, also You will need the MAKETHICKER plugin, download and drop it into program.
This tutorial will show you how to build poly stuff in Cinema 4D R8 for use in 3D game engines, etc. What's more, you'll learn how to build your own gun
I havent built loads of heads so I'm no expert :) and this is not the only way to do stuff its just the way I did it this time ;-). Its meant as a guide to give you some ideas on how to get that first head modelled.
This tutorial explains how to create some STATIC tank tracks for any tank/tracked model!! A Quick explanation is we create a SPLINE in the shape of the tracks from the side, and 1 Track section, then DUPLICATE the section 30-50 times and ARRANGE it along the SPLINE...
This Basics tutorial is to explain how to build faces and the three uses of the bridge tool that make it very very useful for creating faces. Using the CREATE POLYGON tool is accurate and used most often but can be slow at times, the BRIDGE tool allows you to fill in faces very quickly...
Simple C4D abstracting techniques usually involve the 'matrix exclude' function, although the results can all look similar. So, what can be done when you want to create something rather unique, yet not spend forever playing around with Cinema4D's settings? Read on and be enlightened!
Lathing creates a solid object by rotating a spline profile around its Y axis. By changing the position or orientation of the profile relative to the axis, you can create very different models.
Extrusion creates a solid object by pushing a spline or 2D profile along the axis perpendicular to the surface of the shape. It is just like the old playdough factory - - choose a shape and push the clay through the hole.
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