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  • this£º1/2 25records  total:43    start  Previous  Next  Last    goto:
    making eyeballs and building the materials (2) advanced method
    ON: 2009-05-07 13:46:53
    In this tutorial, I am going to explain a method of setting the material of eyeballs.
    It is a method that is easy to correspond to the change in the size of the iris and pupil.
    29 times | category:
    making eyeballs and building the materials (1) simple method
    ON: 2009-05-07 13:44:52
    In this tutorial, I am going to explain how to make eyeballs,
    and how to set up their materials.
    23 times | category:
    Creating Next-Gen Environment Textures
    ON: 2009-02-26 09:42:16
    This tutorial is targeted at medium level users and will present the process of texturing a photorealistic building that has already been modeled
    362 times | category:
    making hair
    ON: 2009-02-26 09:39:05
    In this tutorial, I explain two methods of making hair.
    It is a method of using transparent mapping on NURBS
    and using Paint Effects.
    179 times | category:
    UV Mapping a box and make a building
    ON: 2009-02-26 09:36:07
    A basic tutorial how to use the UVs on simple models
    103 times | category:
    material animation
    ON: 2009-02-26 08:59:54
    A object like cylinder might not seem to rotate
    only by the keyframe of the rotation being set.
    The material will have to be set appropriately.
    How to animate the materials is explained here
    66 times | category:
    attribute animation
    ON: 2009-02-26 08:54:10
    In this tutorial,I will explain how to set up the keyframe to
    the attributes of the material and how to edit them in the Graph Editor.
    29 times | category:
    Realistic Tree Texture
    ON: 2008-12-28 12:54:05
    Here I'm showing a way to create a shader which reacts and creates a stunning realistic tree.
    258 times | category:
    Tea cup modeling and rendering with Mental RAY - Part two
    ON: 2008-12-28 11:37:01
    In this part of this tutorial we will make some additional modeling to improve our scene, after that we’ll go over UV mapping of our objects, shading and texturing. Follow the steps as shown below.
    101 times | category:
    Tea cup modeling and rendering with Mental RAY - Part three
    ON: 2008-12-28 11:11:54
    In this part we will finish this project. We will make all shaders and set render settings in mental ray. Follow the steps as shown below.
    170 times | category:
    material animation
    ON: 2008-12-25 14:54:45
    A object like cylinder might not seem to rotate
    only by the keyframe of the rotation being set.
    The material will have to be set appropriately.
    How to animate the materials is explained here
    47 times | category:
    attribute animation
    ON: 2008-12-25 14:46:31
    In this tutorial,I will explain how to set up the keyframe to
    the attributes of the material and how to edit them in the Graph Editor.
    24 times | category:
    Uninstancer Mel Script for Maya
    ON: 2008-12-25 13:54:51
    The Uninstancer Mel Script for Maya allows you to bake particle instances into geometry, animation, and blendshapes that can be modified and updated without messing around with dynamics and expressions.
    439 times | category:
    Making Tank Threads using a script... and a bit more
    ON: 2008-12-25 13:24:21
    Ever wondered how to make tank treads? There’s no easy way. But there is help.
    151 times | category:
    Fast Puffy Type Explosions in Maya
    ON: 2008-12-25 13:13:32
    This tutorial will show how to make simple puffy explosion using fluids in Maya. It will explode and than give off black smoke.
    232 times | category:
    Realistic Tree Texture
    ON: 2008-07-28 08:44:36
    Here I'm showing a way to create a shader which reacts and creates a stunning realistic tree.
    54 times | category:
    Basic Material - Tutorial for beginners
    ON: 2008-07-28 08:12:36
    In this tutorial, we will see how to create some different types of basic materials and apply to some very simple models and render in Autodesk Maya.
    389 times | category:
    How to attach multiple bump nodes to an object in Maya?
    ON: 2008-07-28 08:11:42
    In this tutorial we will describe any easy method to apply multiple bumps on a surface.
    78 times | category:
    Tea cup modeling and rendering with Mental RAY - Part two
    ON: 2008-07-28 07:52:00
    In this part of this tutorial we will make some additional modeling to improve our scene, after that we’ll go over UV mapping of our objects, shading and texturing. Follow the steps as shown below.
    24 times | category:
    Tea cup modeling and rendering with Mental RAY - Part three
    ON: 2008-07-28 07:34:42
    In this part we will finish this project. We will make all shaders and set render settings in mental ray. Follow the steps as shown below.
    39 times | category:
    Rendering in Layers in Maya
    ON: 2008-07-28 07:20:18
    This tutorial shows you how to use render layers in maya for composition of the final image.
    214 times | category:
    Using Projection Mapping in Maya
    ON: 2008-07-27 10:36:03
    Projection mapping is a feature that allows you to project 2D texture with an object called placement node, so you don't need to worry about UVs on the objects.
    152 times | category:
    Breaking Subsurface Scattering into Render Layers in Maya
    ON: 2008-07-27 10:29:42
    Method to break Miss_fast_skin_maya subsurface shader into render layer and compositing them in post.
    501 times | category:
    Fast and Easy SSS Fake in Maya
    ON: 2008-07-27 10:01:19
    This tutorial explains a fast and easy way to fake sss effects in Maya.
    1133 times | category:
    UV Smoothing in Maya
    ON: 2008-07-27 09:53:44
    UV layout techniques to solve UV distortion problems caused by polygon smoothing in Maya.
    133 times | category:
    this£º1/2 25records  total:43    start  Previous  Next  Last    goto:

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