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  • this:1/1 25records  total:17    Start  Previous  Next  Last    goto:
    Creating Double Sided Materials
    ON: 2007-06-23 15:31:57
    In this tutorial we will learn about creating double sided materials using sampler info utility. We will use condition node and flipped normal attribute to get this effect
    42 times | category:
    The L_Glass Shader
    ON: 2007-06-23 15:30:10
    A detailed tutorial on how to model a realistic wine glass filled with liquid totally using the mental ray l_glass shader
    1 times | category:
    Baking an Ambient Occlusion
    ON: 2007-06-23 15:21:30
    This tutorial covers the basics of how to setup and bake ambient occlusion maps in Maya 8.
    330 times | category:
    UV Smoothing in Maya
    ON: 2007-06-23 15:15:13
    UV layout techniques to solve UV distortion problems caused by polygon smoothing in Maya
    35 times | category:
    UV Smoothing in Maya
    ON: 2007-06-23 15:15:13
    UV layout techniques to solve UV distortion problems caused by polygon smoothing in Maya
    10 times | category:
    Use Maya Transfer Maps Tools to Create Normal Maps
    ON: 2007-06-23 15:11:44
    This tutorial served as an introduction on how to generate and apply Normal Maps in Maya 8.5 with "Transfer Maps" tools.
    161 times | category:
    Ambient Occlusion in Maya8 and Photoshop
    ON: 2007-06-23 15:05:05
    This tutorial covers the basics of how to setup and bake ambient occlusion maps in Maya 8 with a focus on game-art
    44 times | category:
    Ugly Character UV Map
    ON: 2007-06-23 15:01:00
    Cool, now you've created this beautiful model, but something's missing. You can see it but don't know how to get you model to look like it.
    29 times | category:
    Using Shading Switch in Hypershade
    ON: 2007-06-23 14:50:28
    One of the most difficult things is when we need to deal with a lot of variation in surface color.

    This tutorial explores the possibility offered in Maya using a switch node.
    45 times | category:
    Simulating Cloth in Maya
    ON: 2007-06-23 14:47:33
    This tutorial will teach you how to simulate a cloth effect in Maya using a uniform field that reacts to forces.
    32 times | category:
    Making Eye Texture
    ON: 2007-06-23 14:45:34
    In this tutorial we will learn about making eye texture in Maya using ramp and fractal maps
    61 times | category:
    Making Glass Shader
    ON: 2007-06-23 14:36:27
    In this tutorial we will learn how to make a glass shader using ramp, anisotropic shaders and sampler info utility.
    54 times | category:
    Metallic Shaders
    ON: 2007-06-23 14:36:00
    Create your own metallic shaders in Maya.
    64 times | category:
    Putting a label on a bottle
    ON: 2007-06-23 14:28:46
    I had to do some experimenting to get this working, so why not share that knowledge with all of you?
    31 times | category:
    How to create a Wet Shader
    ON: 2007-06-23 14:23:02
    Use this fast rendering shader that is easy and fast to set up, and doesn't use any plugins
    56 times | category:
    Creature - Highschool drawing RECREATION
    ON: 2007-06-23 14:15:11
    Creature - Highschool drawing RECREATION
    22 times | category:
    Seamless texturing: Part 3 of Creating a realistic looking turtle
    ON: 2007-06-23 13:55:01
    This time I will first explain a few useful tricks to seamless texture your models and then we will see how to do to make the texture maps look realistic.
    52 times | category:
    this:1/1 25records  total:17    Start  Previous  Next  Last    goto:

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