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  • material animation

    Author: 2009-02-26 08:59:54 From:

    A object like cylinder might not seem to rotate
    only by the keyframe of the rotation being set.
    The material will have to be set appropriately.
    How to animate the materials is explained here.


    Flowing tape
    maya tutorial material animation
    A tape object modeled by NURBS.

    maya tutorial material animation
    Connect Bump Mapping to Blinn material.

    maya tutorial material animation
    Adjust Repeat UV of place2dTexture,
    set keyframe on Translate Frame.
    (Please refer to Maya tutorial:attribute animation)


    Bump mapping is moving.


    Bump mapping is moving, and the tape is moving slightly.


    A cylinder rotating

    Set a Blinn material to the cylinder, and set rotation keyframes.
    Only the upper surface seems to rotate only by this setting.


    maya tutorial material animation
    Three kinds of materials will be set as shown in the above figure.
    (1)The lower side, Blinn material with reflection.
    (2)The upper side, Blinn material with reflection and bump mapping hair line.
    (3)The upper surface, Blinn material with radial highlight and bump mapping

    maya tutorial material animation
    (1)The lower side
    Connect Env Ball of Environment Texture to Reflected Color.
    Connect File Texture of reflected image to Env Ball.

    maya tutorial material animation
    (2)The upper side
    The same setting as (1), plus Bump Mapping.

    maya tutorial material animation
    (3)The upper surface
    The same setting as (1), plus Bump Mapping and highlight.

    maya tutorial material animation Bump mapping  Specular Color

    maya tutorial material animation
    The mapping is connected with As Projection to NURBS surface.
    Rotate place3dTexture of this mapping.


    The cylinder object group is rotating,
    the side upper Bump Mapping and upper hightlight are moving.

    maya tutorial material animation
    Turn on Motion Blur at the Render Setting Window.
    Set Motion Blur Type 2D,
    ajust Blur Length.

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