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    Unix Signals Programming
    ON: 2009-04-23 09:20:54
    This tutorial is all about unix signals programming using the c/c programming concepts.
    37 times | category:
    Selection Sort
    ON: 2009-04-23 09:15:59
    The selection sort algorithm written in this tutorial can be implemented and ran in any language.
    8 times | category:
    Accessing User Information
    ON: 2009-04-23 09:14:18
    This tutorial teaches about accessing user information
    9 times | category:
    Multi-dimensional arrays
    ON: 2009-03-17 08:54:38
    There is nothing that says an array has to be limited to 1 dimension. In fact, you can have an arbitrary number of dimensions in an array. 2 dimensional arrays are quite common, especially for storing things like screen coordinates or tables of data.
    17 times | category:
    Namespaces: An introduction
    ON: 2009-03-17 08:53:23
    Learn what namespaces are and how to use them in C++.
    18 times | category:
    C++ Understanding Basic Data Types
    ON: 2009-03-17 08:52:33
    There are several basic types in C++, each of which has various modifications available. These are: booleans, characters, integers, floating-points, enumerations, and void. Pointers, arrays, references, data structures and classes are built around the basic types and are discussed in other tutorials.
    66 times | category:
    Taking User Input Containing Spaces
    ON: 2009-03-17 08:49:50
    The normal cin function doesn't accept spaces in inputs, but rather terminates when it encounters a space. This tutorial shows you how to take user input having spaces.
    9 times | category:
    Collections In C#
    ON: 2008-09-12 13:43:53
    Sometimes is necessary to hold more than one object in your program as an object, a part, of a bigger collection. For example, one might want to store information about each book in his possession. So, a collection which represents these books must be defined. The C# language and the .Net environment offer you numerous techniques for implementing these kinds of collections in your code. One of those techniques is by using a collection structure.
    11 times | category:
    WHILE Loops In C#
    ON: 2008-09-12 13:43:10
    C# provides several mechanisms for flow control in a program. The loops in C# allow you to execute a block of code repeatedly, until a certain condition is met. This condition can be the number of repetition, a variable taking a specified value or something completely different. The while loop is a pre-test loop and is used to execute a block of code for a number of times not known before the loop begins. The do..while loop is a post-test loop and is used for the same purposes as the while loop.
    25 times | category:
    The SWITCH Statement In C#
    ON: 2008-09-12 13:42:30
    The switch statement offers the programmer the capability to choose a specific block of code from a set of mutually exclusive ones. It is similar but not identical to the if statement. The block of code that will be chosen is not known before the execution of the program. This can be for example due to different windows platform or specific localization settings of each country.
    17 times | category:
    STRINGS In C#
    ON: 2008-09-12 13:41:54
    The string class is designed specifically for storing and manipulating strings. Some operations of this class include conversion to lower or uppercase, removal of leading and trailing whitespace, replacing characters, comparing two strings and more. Also, a ToString() method is inherited to every object in C#, making available a string conversion of any object. Of course, this method can be overridden in your classes so that you can define the process in which this conversion takes place.
    18 times | category:
    Value Data Types
    ON: 2008-09-12 13:36:58
    C# distinguishes between two (2) different data types categories: value and reference types. Value data types directly store their value while reference data types store a reference to their value. Value types are stored on the stack whereas reference types are stored on the managed heap.
    5 times | category:
    STRUCTS In C#
    ON: 2008-09-12 13:36:09
    Structs, similar to classes, are used to define various objects in your code. They are stored on the stack, rather than in the managed heap. This means that they are value-type objects and thus, when you pass a struct as a parameter in a function, a copy of the object is actually passed to that function. This can affect the performance of your code if you use structs for large objects. However, since the .Net does not bring in the managed heap, structs are more suitable for small objects of limited functionality and with no inheritance capabilities.
    4 times | category:
    The IF Statement In C#
    ON: 2008-09-12 12:50:34
    The if statement is a so-called conditional statement. It allows you to branch your code depending on whether certain conditions are met or not. C# has two such conditional statements, the if statement and the switch statement. In this tutorial we will talk about the if statement, a frequent element of all programs.
    89 times | category:
    Garbage Collection In C#
    ON: 2008-09-12 12:49:21
    A significant advantage of C# when compared to C++ is the memory management capabilities of the C#. The programmer need not worry about memory
    40 times | category:
    Functions In C#
    ON: 2008-09-12 12:48:32
    Functions are a must for modern object oriented programming and for visual programs as well. When you click a button on your mouse an event is generated. This event fires a function that is linked to that particular event. Therefore, you need to define several functions that correspond to various actions your code should perform. They are also useful when you need to call a block of code many times in different parts of your program.
    19 times | category:
    FOR Loops In C#
    ON: 2008-09-12 12:41:26
    C# provides several mechanisms for flow control in a program. The loops in C# allow you to execute a block of code repeatedly, until a certain condition is met. This condition can be the number of repetition, a variable taking a specified value or something completely different. The for loop allows you to repeatedly execute a block of code for a specified number of times.
    3 times | category:
    Classes With C#
    ON: 2008-09-12 12:40:27
    Classes provide templates that describe various objects, from a customer of a hotel to a new car model. In this tutorial we will talk about some basic concepts regarding their declaration methods and usage.
    7 times | category:
    A Basic Guide to Functions in C
    ON: 2008-09-12 12:39:37
    Having trouble with user defined functions? Don't know how to create your own function? This tutorial goes over a number of different ways to create your own function. From including it in a header file to creating your own prototype it has it all.
    15 times | category:
    Hello World with Cpp
    ON: 2008-09-12 12:38:12
    An in-depth look into your first cpp program. Here you'll learn everything you need to go out into the world of programming and write your first cpp program.
    38 times | category:
    Increment and decrement operators - C++
    ON: 2007-09-03 18:02:44
    C++ includes two operators not generally found in other programming languages
    32 times | category:
    Continue statement - C++
    ON: 2007-09-03 18:01:08
    The continue statement works similar to the break statement. Instead of forcing termination, the continue statement forces the next iteration of the loop to take place skipping any code in between.
    36 times | category:
    Polymorphism - C++
    ON: 2007-09-03 17:59:31
    Polymorphism is another important feature of Object Oriented Programming.Polymorphism means one function existing in many forms.
    63 times | category:
    Break statement - C++
    ON: 2007-09-03 17:58:49
    The break statement has two uses. You can use it to terminate a case in the switch statement.
    40 times | category:
    Rules for variables - C++
    ON: 2007-09-03 17:49:21
    A Variable is a named location in memory that is used to hold a value that may be modified by the program
    32 times | category:
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