• home
  • forum
  • my
  • kt
  • download
  • Visual Basic Shooter Game

    Author: 2007-09-06 09:18:55 From:

    Visual Basic Game V 1.0

    Introduction

    This is a very simple but complete 2D game application developed using Visual Basic 6. It have total 3 screen.

    1) Start
    2) Options
    3) The Game

    Technolgies Used

    I have used Visual Basic 6 for development of this application and develop without using any 3rd party controls or components.

    Main compnents used are following

    1) Timer Control
    2) Picture Control
    3) Label Control
    4) Windows Media ocx (But its not used in this version so code is commented)

    Game Play

    Run game using main .exe file it will show a window with three options

    1) Play Game
    2) Options
    3) Exit

    Here user can select Play Game to start the Game and after that control the game using arrow keys and spacebar.

    And thats it.

    Sample Code

    Here is some sample code from this project

    Option Explicit
    Dim u, d, l, r, showm As Boolean
    Dim x, y As Integer
    Dim mx, my As Integer
    Dim ex, ey As Integer
    Dim score As Long
    Dim fuel As Integer
    Dim es As Integer
    ________________________________________________________________________
    Private Sub Form_Load()'MediaPlayer1.playerApplication = App.Path & "\sfx\fire.wav"
    'MediaPlayer2.FileName = App.Path & "\sfx\Explosion.wav"
    'MediaPlayer3.FileName = App.Path & "\sfx\mainsound.mp3"lblScore.Caption = "0"x = 0
    y = 0ex = -100
    ex = -100es = 10fuel = 1
    End Sub
    ________________________________________________________________________
    Private Sub Form_Paint()
    shooter.SetFocus
    End Sub
    ________________________________________________________________________
    Private Sub shooter_KeyDown(KeyCode As Integer, Shift As Integer)
    If KeyCode = 49 Then speed = speed - 1
    If speed <= 0 Then speed = 0
    If speed > 30 Then speed = 30

    If KeyCode = 50 Then speed = speed + 1
    If KeyCode = vbKeyLeft Then l = True
    If KeyCode = vbKeyRight Then r = True
    If KeyCode = vbKeyUp Then u = True
    If KeyCode = vbKeyDown Then d = True
    If KeyCode = vbKeySpace Then
    If Not showm Then
    fireit
    End If
    End If
    If KeyCode = vbKeyEscape Then Unload Me: End
    End Sub
    ________________________________________________________________________
    Private Sub shooter_KeyUp(KeyCode As Integer, Shift As Integer)
    If KeyCode = vbKeyLeft Then l = False
    If KeyCode = vbKeyRight Then r = False
    If KeyCode = vbKeyUp Then u = False
    If KeyCode = vbKeyDown Then d = False
    End Sub
    ________________________________________________________________________
    Private Sub Timer1_Timer()Static ch As Boolean
    ch = Not chIf ch Then
    shooter.Picture = Picture2.Picture
    Else
    shooter.Picture = Picture3.Picture
    End If
    End Sub
    ________________________________________________________________________
    Private Sub
    Timer2_Timer()
    If l Then
    x = x - speed
    If x < 0 Then x = 0
    End If

    If r Then
    x = x + speed
    If x >= Me.ScaleWidth - 100 Then x = Me.ScaleWidth - 100

    End If

    If u Then
    y = y - speed
    If y < 0 Then y = 0
    End If

    If d Then
    y = y + speed
    If y >= Me.ScaleHeight - 100 Then y = Me.ScaleHeight - 100
    End If

    Label5.Caption = "X = " & x
    Label6.Caption = "Y = " & y

    shooter.Left = x
    shooter.Top = y

    Label3.Caption = CStr(speed)

    If showm Then

    mx = mx + 20
    If mx > Me.ScaleWidth Then
    showm = False
    fire.Visible = False

    End If

    fire.Left = mx
    fire.Top = my

    If (my > ey And my < ey + 60) And (mx > ex) Then
    score = score + 10
    showm = False
    SetEn
    End If

    Else
    fire.Visible = False

    End If

    ex = ex - es
    en.Left = ex
    If ex < -200 Then
    SetEn
    en.Top = ey
    End If
    lblScore = CStr(score)

    Label8.Caption = "EX = " & ex
    Label7.Caption = "EY = " & ey




    If (y > ey - 40 And y < ey + 30) And (x > ex And x < ex + 100) Then

    fuel = fuel + 1
    'If fuel > 1 Then MediaPlayer2.Play
    Picture1.BackColor = RGB(Rnd * 255, Rnd * 255, Rnd * 255)

    SetEn Select Case fuel

    Case 2
    Image1.Picture = LoadPicture(App.Path & "\data\fuel50.gif")

    Case 3
    Image1.Picture = LoadPicture(App.Path & "\data\fuel20.gif")

    Case 4
    Image1.Picture = LoadPicture(App.Path & "\data\game-over.gif")

    End Select

    If fuel = 4 Then

    MsgBox "Game Over", vbCritical, "Shooter"
    Unload Me
    Form2.Show

    End If

    End If
    End Sub
    ________________________________________________________________________
    Private Sub fireit()
    'MediaPlayer1.Play
    showm = Truemx = shooter.Left + 100
    my = shooter.Top + 50
    fire.Visible = True
    End Sub
    ________________________________________________________________________
    Public Sub SetEn()
    ey = Int(Rnd * Me.ScaleHeight) - 100

    ex = Me.ScaleWidth
    en.Left = ex
    en.Top = ey

    End Sub
    ________________________________________________________________________
    Private Sub Timer3_Timer()
    es = es + 5
    End Sub

     

    Click here to Download the Project

    discuss this topic to forum

    relation tutorial

    No relevant information

    Category

      .NET (8)
      Buttons (3)
      Database Related (7)
      Date and Time (1)
      Development (3)
      Error Handling (2)
      File Manipulation (5)
      Introduction to Visual Basic (9)
      Miscellaneous (2)
      Multimedia (9)
      Networking (9)
      Security (1)
      VB Script (6)

    New

    Hot